Pushing Events
Pushing Single Events
Events can be pushed via the client's Event().Push
method:
c, err := client.New(
client.WithHostPort("127.0.0.1", 7077),
)
if err != nil {
panic(err)
}
c.Event().Push(
context.Background(),
"test-called",
&events.TestEvent{
Name: "testing",
},
)
Events are marshalled/unmarshalled using the encoding/json
package, so any event type must be JSON serializable.
Pushing Multiple Events
Multiple events can be pushed at once using the client's Event().BulkPush
method:
c, err := client.New(
client.WithHostPort("127.0.0.1", 7077),
)
if err != nil {
panic(err)
}
events := []client.EventWithMetadata{
{
Event: &events.TestEvent{
Name: "testing",
},
AdditionalMetadata: map[string]string{"hello": "world1"},
Key: "event1",
},
{
Event: &events.TestEvent{
Name: "testing2",
},
AdditionalMetadata: map[string]string{"hello": "world2"},
Key: "event2",
},
}
c.Event().BulkPush(
context.Background(),
events,
)